Plot - Mass Effect 2
Mass Effect 2 begins in 2183, weeks after the ending of Mass Effect. On patrol to locate and destroy any remaining geth, the Normandy and its commanding officer, Commander Shepard, are attacked by an unknown starship. The ship inflicts heavy damage on the Normandy and the crew is forced to evacuate. Joker, the helmsman of the ship, continues piloting and Shepard is forced to rescue him. Before Shepard can board an escape pod with Joker, another attack by the enemy ship separates Shepard from the pod, forcing the Commander to launch the escape pod to save Joker. A subsequent explosion blows Shepard away from the ship and debris slices through Shepard's suit, causing the Commander to die in the vacuum whilst entering a nearby planet's atmosphere.
With the help of Liara T'Soni, one of Shepard's former associates who survived the attack on the Normandy, Shepard's corpse is retrieved by Cerberus, an extremist pro-human organization. Over the course of two years, attempts are made to bring Shepard back to life via the Lazarus Project. Shepard awakens in 2185 aboard a Cerberus space station that is under attack. After Shepard aids Cerberus agents Jacob Taylor and Miranda Lawson, Shepard is granted an audience with the Illusive Man, who explains that Shepard was revived and 'upgraded' so that the Commander could investigate and combat a new threat. Human colonies are being attacked, and their colonists are disappearing. The Illusive Man believes this is the work of Shepard's old enemies, the Reapers, a race of sentient machines that periodically harvest all intelligent life in the galaxy once civilization reaches a certain point.
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